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<?php $mapchoice0 = true; $mapchoice1 = false; $mapchoice2 = false; $mapchoice3 = false; $mapchoice4 = false; $mapchoice5 = false; $mapchoice6 = false; $mapchoice7 = false; $mapchoice8 = false; $mapchoice9 = false; $mapchoice10 = false; $mapchoice11 = false; $mapchoice12 = false; $mapchoice13 = false; $mapchoice14 = false; $mapchoice15 = false; $mapchoice16 = false; $mapchoice17 = false; $mapchoice18 = false; $mapchoice19 = false; $mapchoice20 = false; $mapchoice21 = false; $mapchoice22 = false; $mapchoice23 = false; $mapchoice23 = false; $mapchoice24 = false; $mapchoice25 = false; $mapchoice26 = false; $mapchoice27 = false; $mapchoice28 = false; $mapchoice29 = false; $mapchoice30 = false; $mapchoice31 = false; $mapchoice32 = false; $mapchoice33 = false; $mapchoice34 = false; $mapchoice35 = false; $mapchoice36 = false; $mapchoice37 = false; $mapchoice38 = false; $mapchoice39 = false; $mapchoice40 = false; $mapchoice41 = false; $gmchoice0 = true; $gmchoice1 = false; $gmchoice2 = false; $gmchoice3 = false; $gmchoice4 = false; $gmchoice5 = false; $gmchoice6 = false; $gmchoice7 = false; $gmchoice8 = false; $gmchoice9 = false; $gmchoice10 = false; /* $mapchoice0 = $_POST['mapchoice0']; print $_POST['mapchoice0']; $mapchoice1 = $_POST['mapchoice1']; $mapchoice2 = $_POST['mapchoice2']; $mapchoice3 = $_POST['mapchoice3']; $mapchoice4 = $_POST['mapchoice4']; $mapchoice5 = $_POST['mapchoice5']; $mapchoice6 = $_POST['mapchoice6']; $mapchoice7 = $_POST['mapchoice7']; $mapchoice8 = $_POST['mapchoice8']; $mapchoice9 = $_POST['mapchoice9']; $mapchoice10 = $_POST['mapchoice10']; $mapchoice11 = $_POST['mapchoice11']; $mapchoice12 = $_POST['mapchoice12']; $mapchoice13 = $_POST['mapchoice13']; $mapchoice14 = $_POST['mapchoice14']; $mapchoice15 = $_POST['mapchoice15']; $mapchoice16 = $_POST['mapchoice16']; $mapchoice17 = $_POST['mapchoice17']; $mapchoice18 = $_POST['mapchoice18']; $mapchoice19 = $_POST['mapchoice19']; $mapchoice20 = $_POST['mapchoice20']; $mapchoice21 = $_POST['mapchoice21']; $mapchoice22 = $_POST['mapchoice22']; $mapchoice23 = $_POST['mapchoice23']; $mapchoice23 = $_POST['mapchoice24']; $mapchoice24 = $_POST['mapchoice25']; $mapchoice25 = $_POST['mapchoice26']; $mapchoice26 = $_POST['mapchoice27']; $mapchoice27 = $_POST['mapchoice28']; $mapchoice28 = $_POST['mapchoice29']; $mapchoice29 = $_POST['mapchoice30']; $mapchoice30 = $_POST['mapchoice31']; $mapchoice31 = $_POST['mapchoice32']; $mapchoice32 = $_POST['mapchoice33']; $mapchoice33 = $_POST['mapchoice34']; $mapchoice34 = $_POST['mapchoice35']; $mapchoice35 = $_POST['mapchoice36']; $mapchoice36 = $_POST['mapchoice37']; $mapchoice37 = $_POST['mapchoice38']; $mapchoice38 = $_POST['mapchoice39']; $mapchoice39 = $_POST['mapchoice40']; $mapchoice40 = $_POST['mapchoice41']; $mapchoice41 = $_POST['mapchoice42']; */ $mapchoice = array( $mapchoice0, $mapchoice1, $mapchoice2, $mapchoice3, $mapchoice4, $mapchoice5, $mapchoice6, $mapchoice7, $mapchoice8, $mapchoice9, $mapchoice10, $mapchoice11, $mapchoice12, $mapchoice13, $mapchoice14, $mapchoice15, $mapchoice16, $mapchoice17, $mapchoice18, $mapchoice19, $mapchoice20, $mapchoice21, $mapchoice22, $mapchoice23, $mapchoice24, $mapchoice25, $mapchoice26, $mapchoice27, $mapchoice28, $mapchoice29, $mapchoice30, $mapchoice31, $mapchoice32, $mapchoice33, $mapchoice34, $mapchoice35, $mapchoice36, $mapchoice37, $mapchoice38, $mapchoice39, $mapchoice40, $mapchoice41, ); /* $gmchoice0 = $_POST['gmchoice0']; $gmchoice1 = $_POST['gmchoice1']; $gmchoice2 = $_POST['gmchoice2']; $gmchoice3 = $_POST['gmchoice3']; $gmchoice4 = $_POST['gmchoice4']; $gmchoice5 = $_POST['gmchoice5']; $gmchoice6 = $_POST['gmchoice6']; $gmchoice7 = $_POST['gmchoice7']; $gmchoice8 = $_POST['gmchoice8']; $gmchoice9 = $_POST['gmchoice9']; $gmchoice10 = $_POST['gmchoice10']; */ $gmchoice = array( $gmchoice0, $gmchoice1, $gmchoice2, $gmchoice3, $gmchoice4, $gmchoice5, $gmchoice6, $gmchoice7, $gmchoice8, $gmchoice9, $gmchoice10); $iterations = 25; $bol_level = array(); $bol_gm = array(); $final = ""; class gamelevel{ private $name; private $fname; public function __construct($fn, $string_name){ $this->fname = $fn; $this->name = $string_name; } public function getfname(){return $this->fname;} } $level = array( new gamelevel("mp_afghan", "Afghan"), new gamelevel("mp_derail", "Derail"), new gamelevel("mp_estate","Estate"), new gamelevel("mp_favela", "Favela"), new gamelevel("mp_highrise", "Highrise"), new gamelevel("mp_invation", "Invation"), new gamelevel("mp_checkpoint", "Karachi"), new gamelevel("mp_quarry", "Quarry"), new gamelevel("mp_rundown", "Rundown"), new gamelevel("mp_rust","Rust"), new gamelevel("mp_scrapyard","Scrapyard"), new gamelevel("mp_nightshift", "Skidrow"), new gamelevel("mp_subbase", "Sub Base"), new gamelevel("mp_terminal","Terminal"), new gamelevel("mp_underpass", "Underpass"), new gamelevel("mp_brecourt", "Wasteland"), new gamelevel("mp_complex", "Bailout"), new gamelevel("mp_crash", "Crash"), new gamelevel("mp_compact", "Salvage"), new gamelevel("mp_overgrown", "Overgrown"), new gamelevel("mp_storm", "Storm"), new gamelevel("mp_abandon", "Carnival"), new gamelevel("fuel2", "Fuel"), new gamelevel("mp_strike", "Strike"), new gamelevel("mp_trailerpark", "Trailer Park"), new gamelevel("mp_vacant", "Vacant"), new gamelevel("mp_bloc", "Bloc"), new gamelevel("mp_block_sh", "Abandoned City"), new gamelevel("mp_cargoship", "Wet Work"), new gamelevel("mp_cargoship_sh", "Freighter"), new gamelevel("mp_crash_tropical", "Crash Tropical"), new gamelevel("mp_cross_fire", "Crossfire"), new gamelevel("mp_fav_tropical", "Favela Tropical"), new gamelevel("mp_estate_tropical", "Estate Tropical"), new gamelevel("mp_firingrange", "Firing Range"), new gamelevel("mp_killhouse", "Killhouse"), new gamelevel("mp_nuked", "Nuketown"), new gamelevel("mp_rust_long", "Rust Long"), new gamelevel("mp_shipment", "Shipment"), new gamelevel("mp_shipment_long", "Shipment Long"), new gamelevel("mp_storm_spring", "Chemical Plant"), new gamelevel("oilrig", "Oil Rig") ); $gametype = array( new gamelevel("war","Team Deathmatch"), new gamelevel("ffa","Free-For-All"), new gamelevel("dom","Domination"), new gamelevel("koth", "Headquarters"), new gamelevel("sab", "Sabotage"), new gamelevel("sd","Search & Destroy"), new gamelevel("arena", "Arena"), new gamelevel("dd", "Demolition"), new gamelevel("ctf", "Capture The Flag"), new gamelevel("oneflag", "One Flag CTF"), new gamelevel("gtnw", "Global Thermo-Nuclear War")); class mode{ public $level; public $gametype; function __construct($l,$g){ $this->level=$l; $this->gametype=$g; } public function getString(){ return "g_gametype ".$this->gametype->getfname()." map ".$this->level->getfname(); } } $finalModeList = array(); function buildOptionLists(){ global $level; global $gametype; global $bol_level; global $bol_gm; global $mapchoice; global $gmchoice; $bollevel = array(); $bolgm = array(); for ($x = 0; $x < count($mapchoice); $x++){ if ($mapchoice[$x] == true) array_push($bollevel,$level[$x]); } for ($x = 0; $x < count($gmchoice); $x++){ if ($gmchoice[$x] == true) array_push($bolgm,$gametype[$x]); } /* if ($mapchoice0 == true) array_push($bollevel,$level[0]); if ($mapchoice1 == true) array_push($bollevel,$level[1]); if ($mapchoice2 == true) array_push($bollevel,$level[2]); if ($mapchoice3 == true) array_push($bollevel,$level[3]); if ($mapchoice4 == true) array_push($bollevel,$level[4]); if ($mapchoice5 == true) array_push($bollevel,$level[5]); if ($mapchoice6 == true) array_push($bollevel,$level[6]); if ($mapchoice7 == true) array_push($bollevel,$level[7]); if ($mapchoice8 == true) array_push($bollevel,$level[8]); if ($mapchoice9 == true) array_push($bollevel,$level[9]); if ($mapchoice10 == true) array_push($bollevel,$level[10]); if ($mapchoice11 == true) array_push($bollevel,$level[11]); if ($mapchoice12 == true) array_push($bollevel,$level[12]); if ($mapchoice13 == true) array_push($bollevel,$level[13]); if ($mapchoice14 == true) array_push($bollevel,$level[14]); if ($mapchoice15 == true) array_push($bollevel,$level[15] if ($mapchoice16 == true) array_push($bollevel,$level[16]); if ($mapchoice17 == true) array_push($bollevel,$level[17]); if ($mapchoice18 == true) array_push($bollevel,$level[18]); if ($mapchoice19 == true) array_push($bollevel,$level[19]); if ($mapchoice20 == true) array_push($bollevel,$level[20]); if ($mapchoice21 == true) array_push($bollevel,$level[21]); if ($mapchoice22 == true) array_push($bollevel,$level[22]); if ($mapchoice23 == true) array_push($bollevel,$level[23]); if ($mapchoice24 == true) array_push($bollevel,$level[24]); if ($mapchoice25 == true) array_push($bollevel,$level[25]); if ($mapchoice26 == true) array_push($bollevel,$level[26]); if ($mapchoice27 == true) array_push($bollevel,$level[27]); if ($mapchoice28 == true) array_push($bollevel,$level[28]); if ($mapchoice29 == true) array_push($bollevel,$level[29]); if ($mapchoice30 == true) array_push($bollevel,$level[30]); if ($mapchoice31 == true) array_push($bollevel,$level[31]); if ($mapchoice32 == true) array_push($bollevel,$level[32]); if ($mapchoice33 == true) array_push($bollevel,$level[33]); if ($mapchoice34 == true) array_push($bollevel,$level[34]); if ($mapchoice35 == true) array_push($bollevel,$level[35]); if ($mapchoice36 == true) array_push($bollevel,$level[36]); if ($mapchoice37 == true) array_push($bollevel,$level[37]); if ($mapchoice38 == true) array_push($bollevel,$level[38]); if ($mapchoice39 == true) array_push($bollevel,$level[39]); if ($mapchoice40 == true) array_push($bollevel,$level[40]); if ($mapchoice41 == true) array_push($bollevel,$level[41]); if ($gmchoice0 == true) array_push($bolgm,$gametype[0]); if ($gmchoice1 == true) array_push($bolgm,$gametype[1]); if ($gmchoice2 == true) array_push($bolgm,$gametype[2]); if ($gmchoice == true) array_push($bolgm,$gametype[]); */ for ($x = 0; $x < count($bolgm); $x++){ $bol_gm[$x] = $bolgm[$x]; } for ($x = 0; $x < count($bollevel); $x++){ $bol_level[$x] = $bollevel[$x]; } } function buildList(){ global $iterations; global $finalModeList; global $bol_level; global $bol_gm; for ($x = 0; $x < $iterations; $x++) array_push($finalModeList,new mode($bol_level[mt_rand(0,(count($bol_level)-1))],$bol_gm[mt_rand(0,(count($bol_gm)-1))])); } function buildString(){ global $final; global $finalModeList; for ($x = 0; $x < count($finalModeList); $x++) $final = $final.$finalModeList[$x]->getString()." "; } buildOptionLists(); buildList(); buildString(); echo $final; ?>
Output for git.master, git.master_jit, rfc.property-hooks
g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan g_gametype war map mp_afghan

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