Finding entry points Branch analysis from position: 0 1 jumps found. (Code = 62) Position 1 = -2 filename: /in/WtnGL function name: (null) number of ops: 23 compiled vars: !0 = $e1, !1 = $iName, !2 = $e2 line #* E I O op fetch ext return operands ------------------------------------------------------------------------------------- 4 0 E > DECLARE_CLASS 'e1' 5 1 NEW $3 'E1' 2 DO_FCALL 0 3 ASSIGN !0, $3 6 4 INIT_FCALL 'var_dump' 5 INSTANCEOF ~6 !0, 'I1' 6 SEND_VAL ~6 7 DO_ICALL 7 8 ASSIGN !1, 'I2' 8 9 INIT_FCALL 'var_dump' 10 FETCH_CLASS 0 $9 !1 11 INSTANCEOF ~10 !0, $9 12 SEND_VAL ~10 13 DO_ICALL 9 14 NEW $12 'E1' 15 DO_FCALL 0 16 ASSIGN !2, $12 10 17 INIT_FCALL 'var_dump' 18 FETCH_CLASS 0 $15 !0 19 INSTANCEOF ~16 !2, $15 20 SEND_VAL ~16 21 DO_ICALL 22 > RETURN 1 Class I1: [no user functions] Class I2: [no user functions] Class E1: [no user functions]
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