Finding entry points Branch analysis from position: 0 1 jumps found. (Code = 62) Position 1 = -2 filename: /in/DY5o5 function name: (null) number of ops: 1 compiled vars: none line #* E I O op fetch ext return operands ------------------------------------------------------------------------------------- 11 0 E > > RETURN 1 Class Personnage: [no user functions] Class Magicien: Function lancerunsort: Finding entry points Branch analysis from position: 0 1 jumps found. (Code = 62) Position 1 = -2 filename: /in/DY5o5 function name: lancerUnSort number of ops: 7 compiled vars: !0 = $perso line #* E I O op fetch ext return operands ------------------------------------------------------------------------------------- 7 0 E > RECV !0 9 1 INIT_METHOD_CALL !0, 'recevoirDegats' 2 CHECK_FUNC_ARG 3 FETCH_OBJ_FUNC_ARG $1 '_magie' 4 SEND_FUNC_ARG $1 5 DO_FCALL 0 10 6 > RETURN null End of function lancerunsort End of class Magicien.
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